Wednesday, July 11, 2012

Cheap Mordheim: Witch Hunters

One of the first warbands I've faced and I've been waiting to play against them again (everyone who played them in the league switched to a Norse warband). This was one of the more difficult warbands to decide what would be the cheapest way of running them as all human warbands can of course use the Empire Militia box, but their main thing is centered around the flagellant henchmen group which the militia box just doesn't give justice too. The box I'd suggest for this warband is the Empire Flagellant one that will provide you with all the crazy bearded guys you'll need.
It comes with flails, morning stars, clubs, torches (clubs with FIRE!), books (holy in this case), and some crazy people. It is the first box I've suggested without access to swords and ranged weapons (that parry is always nice to have) so you will probably want to supplement the list with some Militia if you want some ranged weapons. You can build a very nasty close combat warband with just this box though since flails are scary in the first turn of combat (strength 6 means -2 to armour saves and models with Strength 3 can't parry).

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