What is needed to make a video game counterpart to Mordheim you wonder? Well lets look at the different features we'll need.
- The third dimension since unlike Vassel (where you can sort of play a 2D version of these games) actually having 3D models in a 3D area, especially for mordheim is not only more engaging but also easier to play, especially with line of sight!
- Slight modelling options. There is no need to animate them but if you can raise an arm here or make one guys pants pink with a blood splattered base I'll be happy. A game I've pre-ordered called Overgrowth (which has an awesome weekly update blog) has this color picker thing for different areas on the models which works pretty darn well. Just a custom colorscheme is really all that is needed.
- Stick to turn based in the same way the actual game is played, it has been play tested enough that all there really needs to make the game is the 3D models, the game engine, and textures aka making a gray box into a wooden one.
- LOS detection and an automatic distance ruler marker. Line of sight is the easiest part to be honest because all you need to do is check to see if a line between a few vertexes on Model A doesn't pass through other objects before it touches Model B.
Can you imagine though starting the program and being thrown onto the main menu with probably a chapel in the background and a band of empire malitia next to it with some skaven creeping around corners. All the models have bases that just don't match the ground (like winter bases on a grassy board) with the options too...
- Local Campaign
- Local Skirmish
- Online Campaign
- Online Skirmish
- My Warbands (So you can pre-make starting warbands and look at existing ones)
- Options
- Credit
- Exit
For bigger games like Warhammer 40k there would have to be a bit more trickery in making it run faster and smoother since there will obviously need to be a fast way of moving units then one model at a time, something like holding shift and moving a single model in a unit then the rest will try to stay in coherency and then you can tweak the rest after they've all moved their 6 inches.
Oh well a man can dream.
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